Immersive Arts Space Practice-Based Research Fellowship in Spatial Media & XR
Two-year research appointment at the Immersive Arts Space, utilizing 3D motion-tracking systems, 360-degree projection domes, and high-density ambisonic sound systems for live performance.
Application checklist & requirements
These requirements reflect published university guidelines available at the last review. Review official department guidelines before submission.
- Academic degree / Prerequisites
- Master's degree in Virtual Reality, Game Design, Computer Animation, or Digital Media
- English language proficiency
- Fluent English
- Standardized testing (GRE/GMAT)
- Not required
- Thesis / Research statement
- Demonstrated technical skills in real-time motion capture, spatial audio, or immersive projection mapping
- Recommendation letters
- Two professional reference letters
How much will it cost? How much funding is available?
- Financial support / stipend
- Salaried research appointment: CHF 58,000–CHF 68,000/year gross under Zurich cantonal guidelines
- Application fee
- CHF 100
- Tuition / joining costs
- Not applicable (employed research staff position)
Dates and verification
- Application deadline
- December 15, 2026
- Last source review
- 2026-10-15
Important verification note
Facts reflect official Zurich University of the Arts documentation reviewed 2026-10-15. Admissions, funding allocations, and eligibility thresholds are evaluated by the university.
Reviewed 2026-10-15 · Editorial standards · Report an issue