Master of Science (M.Sc.) in Computer Game Technology and Interactive Media
Two-year specialized graduate curriculum combining 3D real-time rendering, procedural generation, game physics engines, and artificial intelligence for non-player character behaviour.
Application checklist & requirements
These requirements reflect published university guidelines available at the last review. Review official department guidelines before submission.
- Academic degree / Prerequisites
- Bachelor's degree in Computer Science, Software Engineering, or Digital Media with minimum 75% average
- English language proficiency
- IELTS 6.5 (minimum 6.0 each section) or TOEFL iBT 83
- Standardized testing (GRE/GMAT)
- Not required
- Thesis / Research statement
- Demonstrated programming competence in C++, Unreal Engine/Unity, and computer graphics shaders
- Recommendation letters
- Two academic recommendation letters
How much will it cost? How much funding is available?
- Financial support / stipend
- CAD $14,000/year teaching assistantships + Northern Technology Innovation Grant
- Application fee
- CAD $125
- Tuition / joining costs
- CAD $20,500/year
Dates and verification
- Application deadline
- February 1, 2027 (Fall 2027 entry)
- Last source review
- 2026-10-15
Important verification note
Facts reflect official Algoma University documentation reviewed 2026-10-15. Admissions, funding allocations, and eligibility thresholds are evaluated by the university.
Reviewed 2026-10-15 · Editorial standards · Report an issue