Master in Game Technology (Professional Master of Science)
One-year intensive Master of Science program focusing on advanced game engine programming, procedural content generation, GPU rendering pipelines, and real-time multiplayer networking.
Application checklist & requirements
These requirements reflect published university guidelines available at the last review. Review official department guidelines before submission.
- Academic degree / Prerequisites
- Bachelor's degree in Games, Computer Science, or Mathematics with strong programming portfolio
- English language proficiency
- IELTS 6.5 overall (minimum 6.0 in speaking and writing)
- Standardized testing (GRE/GMAT)
- Not required
- Thesis / Research statement
- Technical code portfolio showcasing game engine development or procedural graphics
- Recommendation letters
- Portfolio review and online intake interview
How much will it cost? How much funding is available?
- Financial support / stipend
- NL Scholarship (€5,000 tuition grant) + industry project sponsorship
- Application fee
- €0
- Tuition / joining costs
- €11,900/year (non-EU) / €2,530/year (EU statutory)
Dates and verification
- Application deadline
- January 15, 2027 (Priority Non-EU) / June 1, 2027 (EU)
- Last source review
- 2026-10-15
Important verification note
Facts reflect official Breda University of Applied Sciences documentation reviewed 2026-10-15. Admissions, funding allocations, and eligibility thresholds are evaluated by the university.
Reviewed 2026-10-15 · Editorial standards · Report an issue