OpenField
Netherlands · Master's · Reviewed 2026-10-15

Master in Game Technology (Professional Master of Science)

One-year intensive Master of Science program focusing on advanced game engine programming, procedural content generation, GPU rendering pipelines, and real-time multiplayer networking.

Official university details ↗Research checked, not sponsored

Application checklist & requirements

These requirements reflect published university guidelines available at the last review. Review official department guidelines before submission.

Academic degree / Prerequisites
Bachelor's degree in Games, Computer Science, or Mathematics with strong programming portfolio
English language proficiency
IELTS 6.5 overall (minimum 6.0 in speaking and writing)
Standardized testing (GRE/GMAT)
Not required
Thesis / Research statement
Technical code portfolio showcasing game engine development or procedural graphics
Recommendation letters
Portfolio review and online intake interview

How much will it cost? How much funding is available?

Financial support / stipend
NL Scholarship (€5,000 tuition grant) + industry project sponsorship
Application fee
€0
Tuition / joining costs
€11,900/year (non-EU) / €2,530/year (EU statutory)

Dates and verification

Application deadline
January 15, 2027 (Priority Non-EU) / June 1, 2027 (EU)
Last source review
2026-10-15

Important verification note

Facts reflect official Breda University of Applied Sciences documentation reviewed 2026-10-15. Admissions, funding allocations, and eligibility thresholds are evaluated by the university.

Reviewed 2026-10-15 · Editorial standards · Report an issue