BUas Innovation Hub Practice-Based Research Fellowship in XR and Virtual Production
Applied research post at BUas's XR Stage, investigating real-time in-camera visual effects (ICVFX), volumetric capture, and photorealistic virtual environments for cinema and simulation.
Application checklist & requirements
These requirements reflect published university guidelines available at the last review. Review official department guidelines before submission.
- Academic degree / Prerequisites
- Master's degree in Computer Science, Visual Computing, or Media Technology
- English language proficiency
- Fluent English
- Standardized testing (GRE/GMAT)
- Not required
- Thesis / Research statement
- Demonstrated experience with Unreal Engine, LED volume stages, or motion capture systems
- Recommendation letters
- Two professional reference letters
How much will it cost? How much funding is available?
- Financial support / stipend
- €2,950–€3,600/month gross salary under collective labor agreement (CAO-HBO)
- Application fee
- €0
- Tuition / joining costs
- Not applicable (paid research staff position)
Dates and verification
- Application deadline
- December 1, 2026
- Last source review
- 2026-10-15
Important verification note
Facts reflect official Breda University of Applied Sciences documentation reviewed 2026-10-15. Admissions, funding allocations, and eligibility thresholds are evaluated by the university.
Reviewed 2026-10-15 · Editorial standards · Report an issue